#include "Bullet.h"

Bullet::Bullet(int x, int y, bool flag)
{
	this->m_x = x;
	this->m_y = y;
	this->m_flag = flag;
}

int Bullet::getx()
{
	return this->m_x;
}

int Bullet::gety()
{
	return this->m_y;
}

int Bullet::getflag()
{
	return this->m_flag;
}

void Bullet::setx(int x)
{
	this->m_x = x;
}

void Bullet::sety(int y)
{
	this->m_y = y;
}

void Bullet::setflag(bool flag)
{
	this->m_flag = flag;
}
